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Nowa liga wh40k
Autor Wiadomość
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-02, 18:28   Nowa liga wh40k
   Baretki: zalozyciel


Była już tu kiedyś liga… proponuję nową!

Zasady:

1. Każdy uczestnik wystawia dwie Drużyny.
2. Drużyny mogą być z tej samej armii lub z różnych.
3. Na początku ligi każdy deklaruje skład obu drużyn. Jednostki przypisane do każdej Drużyny należą do niej już do końca Ligi (nie można przemieszczać ich do drugiej swojej Drużyny).
4. Limit punktowy bitew: 500 pkt.
5. Zwycięstwo na punkty daje 2 pkt, zwycięstwo przez masakrę trzy.
6. Małe punkty z bitew należy zliczać również przy masakrze: będą decydowały o kolejności w tabeli przy równej ilości punktów.
7. Remis dawać będzie 1 pkt.
8. Zwycięzca w bitwie będzie miał prawo wskazać jeden unit w armii przegranego który został w trakcie tej bitwy zniszczony: unit ten na przynajmniej trzy następne bitwy nie będzie mógł być wystawiany (nadal jednak będzie przypisany do swojej drużyny).
9. Straty wspomniane w punkcie dziewiątym będzie można uzupełnić wciągając do osłabionej Drużyny nowe jednostki (jedną, lub więcej) - owe jednostki zostaną w ten sposób na stałe przypisane już do tej Drużyny. Jeżeli gracz ma pomalowane więcej tych samych unitów, może zastąpić zdefektowaną jednostkę tą samą (będzie miał w tym momencie dwa lub więcej takich samych unitów przypisanych do Drużyny).
10. Między bitwami gracz może przenieść do rezerwy najwyżej jeden swój unit (nie może, jeśli usunięto mu unit po przegranej bitwie).
11. Jeśli ktoś podda bitwę przed czasem, to wygrywający może mu zniszczyć taki oddział, jaki chce.
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-02, 18:45   
   Baretki: zalozyciel


Moje Drużyny:

Czarne Szeregi

Asuryani - Combat Patrol - Eternal War ( 3CP - 496PT - 4PT )

Asuryani Patrol Detachment ( 2CP - 496PT )
SUB-FACTION: Ulthwé
HQ
WARLORD: Farseer (115)
TRAITS: Ulthwé: Fate Reader
PSYCHIC POWERS: Executioner, Mind War
RELICS: Ghosthelm of Alishazier

TROOPS
Dire Avengers (60)
4x Dire Avenger
1x Dire Avenger Exarch: Power glaive, Shimmershield

ELITES
Wraithguard (225)
5x Wraithguard: D-scythe

HEAVY SUPPORT
Dark Reapers (96)
2x Dark Reaper
1x Dark Reaper Exarch



Total Command Points: 2/5
Reinforcement Points: 4
Total Points: 496/500
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-02, 19:48   
   Baretki: zalozyciel


Masters of the Universe
Adeptus Astartes - Combat Patrol - Eternal War ( 3CP - 498PT - 2PT )

Adeptus Astartes Patrol Detachment ( 2CP - 498PT )
SUB-FACTION: Space Wolves
HQ
WARLORD: Captain (115) Thunder hammer, Storm shield
TRAITS: Resolve of the Bear
RELICS: The Pelt of Balewolf

TROOPS
Grey Hunters (123)
3x Grey Hunter : Astartes chainsword
1x Grey Hunter : Astartes chainsword, Wolf standard
1x Grey Hunter Pack Leader: Astartes chainsword
1x Wolf Guard Pack Leader : Power sword

ELITES
Dreadnought (140) Missile launcher, Twin lascannon

DEDICATED TRANSPORT
Razorback (120) Twin lascannon



Total Command Points: 2/5
Reinforcement Points: 2
Total Points: 498/500
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-05, 12:32   
   Baretki: zalozyciel


Drużyny Drzewca:


Powrót

Patrol Detachment 0CP (Imperium - Adeptus Astartes - Ultramarines) [24 PL, 500pts, 2CP]
Rules: Angels of Death, Bolter Discipline, Shock Assault
Configuration [3CP]
**Chapter Selector**
Selections: Ultramarines
Categories: PC: UM, Configuration
Rules: Codex Discipline
Battle Size [3CP]
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Detachment Command Cost
Categories: Configuration
Stratagems [-1CP]
Relics of the Chapter [-1CP]
Selections: Number of Extra Relics [-1CP]
Categories: Stratagems
HQ [5 PL, 95pts]
Librarian [5 PL, 95pts]
Selections: 2) Scryer's Gaze, 3) Telepathic Assault, Force stave, Frag & Krak grenades, Plasma pistol [5pts], Smite, Warlord
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Psyker, Librarian, HQ, Warlord
Rules: Angels of Death
Abilities: Psychic Hood, Psychic Power: 2) Scryer's Gaze, 3) Telepathic Assault, Smite, Psyker: Psyker, Unit: Librarian, Weapon: Force stave, Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge

Abilities Description
Psychic Hood Each time a Deny the Witch test is taken for this model, if the unit attempting to manifest the psychic power is within 12" of this model, add 1 to that Deny the Witch test
Psychic Power Warp Charge Range Details
2) Scryer's Gaze 7 18" Scryer’s Gaze has a warp charge value of 7. If manifested, if your army is Battle-forged you can choose to immediately gain 1 Command Point. If you choose not to then, once this turn, when resolving an attack made by a model from a friendly ULTRAMARINES unit whilst its unit is within 18" of this psyker, you can re-roll the hit roll, wound roll or damage roll.
3) Telepathic Assault 7 24" Telepathic Assault has a warp charge value of 7. If manifested, select one enemy unit within 24" of and visible to this psyker. Roll 2D6 and add 2 to the result; that unit suffers 1 mortal wound for each point by which the total exceeds the highest Leadership characteristic of models in that unit.
Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
Psyker Cast Deny Powers Known Other
Psyker 2 1 Smite & 2 Librarius -
Unit M WS BS S T W A Ld Save
Librarian 6" 3+ 3+ 4 4 4 3 9 3+
Weapon Range Type S AP D Abilities
Force stave Melee Melee +3 -1 D3 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Troops [5 PL, 100pts]
Intercessor Squad [5 PL, 100pts]
Selections: Bolt rifle
Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Core, Intercessors, Troops
Rules: Angels of Death, Combat Squads
Weapon: Bolt rifle
4x Intercessor [80pts]
Selections: 4x Bolt pistol, 4x Frag & Krak grenades
Unit: Intercessor, Weapon: Bolt pistol, Frag grenades, Krak grenades
Intercessor Sergeant [20pts]
Selections: Bolt pistol, Frag & Krak grenades
Unit: Intercessor Sergeant, Weapon: Bolt pistol, Frag grenades, Krak grenades

Unit M WS BS S T W A Ld Save
Intercessor 6" 3+ 3+ 4 4 2 2 7 3+
Intercessor Sergeant 6" 3+ 3+ 4 4 2 3 8 3+
Weapon Range Type S AP D Abilities
Bolt pistol 12" Pistol 1 4 0 1 -
Bolt rifle 30" Rapid Fire 1 4 -1 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Heavy Support [14 PL, 305pts]
Centurion Devastator Squad [14 PL, 305pts]
Categories: Faction: Adeptus Astartes, Centurion, Faction: Imperium, Centurion Devastator Squad, Infantry, Heavy Support
Rules: Angels of Death, Combat Squads
Abilities: Decimator Protocols, Omniscope, Unit: Devastator Centurion, Devastator Centurion Sergeant
Centurion [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon
Centurion [85pts]
Selections: Centurion missile launcher, Grav-cannon [15pts]
Weapon: Centurion missile launcher, Grav-cannon
Centurion Sergeant [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon

Abilities Description
Decimator Protocols Models in this unit do not suffer the penalty to hit rolls for moving and firing Heavy Weapons.
Omniscope Each time a model in this unit makes a ranged attack, if this unit contains a Centurion Sergeant, then the target does not receive the benefits of cover against that attack
Unit M WS BS S T W A Ld Save
Devastator Centurion 5" 3+ 3+ 5 5 4 3 7 2+
Devastator Centurion Sergeant 5" 3+ 3+ 5 5 4 4 8 2+
Weapon Range Type S AP D Abilities
Centurion missile launcher 36" Assault D3 8 -2 D3 Blast.
Grav-cannon 30" Heavy 4 5 -3 1 Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2.
Lascannon 48" Heavy 1 9 -3 D6 -
Force Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Bolter Discipline: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply

- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type.
Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.
Selection Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Codex Discipline: - Add 1 to the Leadership characteristic of models with this tactic.
- Units with this tactic are eligible to shoot in a turn in which they Fell Back, but if they do, then until the end of the turn, each time a model in that unit makes a ranged attack, subtract 1 from that attack's hit roll.
Combat Squads: Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Juleks 
Cesarz


Armia WH40k:
raven terryn krieg

Armia WFB:
Imperium

Dołączył: 30 Kwi 2009
Posty: 2035
Skąd: Terra
Wysłany: 2021-08-06, 12:51   
   Baretki: owsiak


Super "czytelne" , może skróconą wersję?


Watcher napisał/a:
Drużyny Drzewca:


Powrót

Patrol Detachment 0CP (Imperium - Adeptus Astartes - Ultramarines) [24 PL, 500pts, 2CP]
Rules: Angels of Death, Bolter Discipline, Shock Assault
Configuration [3CP]
**Chapter Selector**
Selections: Ultramarines
Categories: PC: UM, Configuration
Rules: Codex Discipline
Battle Size [3CP]
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Detachment Command Cost
Categories: Configuration
Stratagems [-1CP]
Relics of the Chapter [-1CP]
Selections: Number of Extra Relics [-1CP]
Categories: Stratagems
HQ [5 PL, 95pts]
Librarian [5 PL, 95pts]
Selections: 2) Scryer's Gaze, 3) Telepathic Assault, Force stave, Frag & Krak grenades, Plasma pistol [5pts], Smite, Warlord
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Psyker, Librarian, HQ, Warlord
Rules: Angels of Death
Abilities: Psychic Hood, Psychic Power: 2) Scryer's Gaze, 3) Telepathic Assault, Smite, Psyker: Psyker, Unit: Librarian, Weapon: Force stave, Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge

Abilities Description
Psychic Hood Each time a Deny the Witch test is taken for this model, if the unit attempting to manifest the psychic power is within 12" of this model, add 1 to that Deny the Witch test
Psychic Power Warp Charge Range Details
2) Scryer's Gaze 7 18" Scryer’s Gaze has a warp charge value of 7. If manifested, if your army is Battle-forged you can choose to immediately gain 1 Command Point. If you choose not to then, once this turn, when resolving an attack made by a model from a friendly ULTRAMARINES unit whilst its unit is within 18" of this psyker, you can re-roll the hit roll, wound roll or damage roll.
3) Telepathic Assault 7 24" Telepathic Assault has a warp charge value of 7. If manifested, select one enemy unit within 24" of and visible to this psyker. Roll 2D6 and add 2 to the result; that unit suffers 1 mortal wound for each point by which the total exceeds the highest Leadership characteristic of models in that unit.
Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
Psyker Cast Deny Powers Known Other
Psyker 2 1 Smite & 2 Librarius -
Unit M WS BS S T W A Ld Save
Librarian 6" 3+ 3+ 4 4 4 3 9 3+
Weapon Range Type S AP D Abilities
Force stave Melee Melee +3 -1 D3 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Troops [5 PL, 100pts]
Intercessor Squad [5 PL, 100pts]
Selections: Bolt rifle
Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Core, Intercessors, Troops
Rules: Angels of Death, Combat Squads
Weapon: Bolt rifle
4x Intercessor [80pts]
Selections: 4x Bolt pistol, 4x Frag & Krak grenades
Unit: Intercessor, Weapon: Bolt pistol, Frag grenades, Krak grenades
Intercessor Sergeant [20pts]
Selections: Bolt pistol, Frag & Krak grenades
Unit: Intercessor Sergeant, Weapon: Bolt pistol, Frag grenades, Krak grenades

Unit M WS BS S T W A Ld Save
Intercessor 6" 3+ 3+ 4 4 2 2 7 3+
Intercessor Sergeant 6" 3+ 3+ 4 4 2 3 8 3+
Weapon Range Type S AP D Abilities
Bolt pistol 12" Pistol 1 4 0 1 -
Bolt rifle 30" Rapid Fire 1 4 -1 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Heavy Support [14 PL, 305pts]
Centurion Devastator Squad [14 PL, 305pts]
Categories: Faction: Adeptus Astartes, Centurion, Faction: Imperium, Centurion Devastator Squad, Infantry, Heavy Support
Rules: Angels of Death, Combat Squads
Abilities: Decimator Protocols, Omniscope, Unit: Devastator Centurion, Devastator Centurion Sergeant
Centurion [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon
Centurion [85pts]
Selections: Centurion missile launcher, Grav-cannon [15pts]
Weapon: Centurion missile launcher, Grav-cannon
Centurion Sergeant [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon

Abilities Description
Decimator Protocols Models in this unit do not suffer the penalty to hit rolls for moving and firing Heavy Weapons.
Omniscope Each time a model in this unit makes a ranged attack, if this unit contains a Centurion Sergeant, then the target does not receive the benefits of cover against that attack
Unit M WS BS S T W A Ld Save
Devastator Centurion 5" 3+ 3+ 5 5 4 3 7 2+
Devastator Centurion Sergeant 5" 3+ 3+ 5 5 4 4 8 2+
Weapon Range Type S AP D Abilities
Centurion missile launcher 36" Assault D3 8 -2 D3 Blast.
Grav-cannon 30" Heavy 4 5 -3 1 Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2.
Lascannon 48" Heavy 1 9 -3 D6 -
Force Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Bolter Discipline: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply

- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type.
Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.
Selection Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Codex Discipline: - Add 1 to the Leadership characteristic of models with this tactic.
- Units with this tactic are eligible to shoot in a turn in which they Fell Back, but if they do, then until the end of the turn, each time a model in that unit makes a ranged attack, subtract 1 from that attack's hit roll.
Combat Squads: Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
_________________
 
  Klub: battleground
 
Juleks 
Cesarz


Armia WH40k:
raven terryn krieg

Armia WFB:
Imperium

Dołączył: 30 Kwi 2009
Posty: 2035
Skąd: Terra
Wysłany: 2021-08-06, 12:52   
   Baretki: owsiak


Kruki.


Liga
Adeptus Astartes - Combat Patrol - Eternal War ( 3CP - 500PT - 0PT )


Adeptus Astartes Patrol Detachment ( 2CP - 500PT )
SUB-FACTION: Blood Ravens

HQ
WARLORD: Librarian (115) Jump pack
TRAITS: Iron Resolve
PSYCHIC POWERS: Might of Heroes, Veil of Time

TROOPS
Intercessor Squad (100)
1x Intercessor Sergeant
4x Intercessor

ELITES
Reiver Squad (110)
1x Reiver Sergeant: Grapnel launcher, Reiver grav-chute
4x Reiver: Grapnel launcher, Reiver grav-chute

HEAVY SUPPORT
Predator Annihilator (175) 2x Lascannon, Storm bolter

Total Command Points: 2/5
Reinforcement Points: 0
Total Points: 500/500
_________________
 
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-06, 16:14   
   Baretki: zalozyciel


Juleks napisał/a:
Super "czytelne" , może skróconą wersję?


Watcher napisał/a:
Drużyny Drzewca:


Powrót

Patrol Detachment 0CP (Imperium - Adeptus Astartes - Ultramarines) [24 PL, 500pts, 2CP]
Rules: Angels of Death, Bolter Discipline, Shock Assault
Configuration [3CP]
**Chapter Selector**
Selections: Ultramarines
Categories: PC: UM, Configuration
Rules: Codex Discipline
Battle Size [3CP]
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Detachment Command Cost
Categories: Configuration
Stratagems [-1CP]
Relics of the Chapter [-1CP]
Selections: Number of Extra Relics [-1CP]
Categories: Stratagems
HQ [5 PL, 95pts]
Librarian [5 PL, 95pts]
Selections: 2) Scryer's Gaze, 3) Telepathic Assault, Force stave, Frag & Krak grenades, Plasma pistol [5pts], Smite, Warlord
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Psyker, Librarian, HQ, Warlord
Rules: Angels of Death
Abilities: Psychic Hood, Psychic Power: 2) Scryer's Gaze, 3) Telepathic Assault, Smite, Psyker: Psyker, Unit: Librarian, Weapon: Force stave, Frag grenades, Krak grenades, Plasma pistol, Standard, Plasma pistol, Supercharge

Abilities Description
Psychic Hood Each time a Deny the Witch test is taken for this model, if the unit attempting to manifest the psychic power is within 12" of this model, add 1 to that Deny the Witch test
Psychic Power Warp Charge Range Details
2) Scryer's Gaze 7 18" Scryer’s Gaze has a warp charge value of 7. If manifested, if your army is Battle-forged you can choose to immediately gain 1 Command Point. If you choose not to then, once this turn, when resolving an attack made by a model from a friendly ULTRAMARINES unit whilst its unit is within 18" of this psyker, you can re-roll the hit roll, wound roll or damage roll.
3) Telepathic Assault 7 24" Telepathic Assault has a warp charge value of 7. If manifested, select one enemy unit within 24" of and visible to this psyker. Roll 2D6 and add 2 to the result; that unit suffers 1 mortal wound for each point by which the total exceeds the highest Leadership characteristic of models in that unit.
Smite 5 18" Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
Psyker Cast Deny Powers Known Other
Psyker 2 1 Smite & 2 Librarius -
Unit M WS BS S T W A Ld Save
Librarian 6" 3+ 3+ 4 4 4 3 9 3+
Weapon Range Type S AP D Abilities
Force stave Melee Melee +3 -1 D3 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Plasma pistol, Standard 12" Pistol 1 7 -3 1 -
Plasma pistol, Supercharge 12" Pistol 1 8 -3 2 If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon.
Troops [5 PL, 100pts]
Intercessor Squad [5 PL, 100pts]
Selections: Bolt rifle
Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Core, Intercessors, Troops
Rules: Angels of Death, Combat Squads
Weapon: Bolt rifle
4x Intercessor [80pts]
Selections: 4x Bolt pistol, 4x Frag & Krak grenades
Unit: Intercessor, Weapon: Bolt pistol, Frag grenades, Krak grenades
Intercessor Sergeant [20pts]
Selections: Bolt pistol, Frag & Krak grenades
Unit: Intercessor Sergeant, Weapon: Bolt pistol, Frag grenades, Krak grenades

Unit M WS BS S T W A Ld Save
Intercessor 6" 3+ 3+ 4 4 2 2 7 3+
Intercessor Sergeant 6" 3+ 3+ 4 4 2 3 8 3+
Weapon Range Type S AP D Abilities
Bolt pistol 12" Pistol 1 4 0 1 -
Bolt rifle 30" Rapid Fire 1 4 -1 1 -
Frag grenades 6" Grenade D6 3 0 1 Blast.
Krak grenades 6" Grenade 1 6 -1 D3 -
Heavy Support [14 PL, 305pts]
Centurion Devastator Squad [14 PL, 305pts]
Categories: Faction: Adeptus Astartes, Centurion, Faction: Imperium, Centurion Devastator Squad, Infantry, Heavy Support
Rules: Angels of Death, Combat Squads
Abilities: Decimator Protocols, Omniscope, Unit: Devastator Centurion, Devastator Centurion Sergeant
Centurion [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon
Centurion [85pts]
Selections: Centurion missile launcher, Grav-cannon [15pts]
Weapon: Centurion missile launcher, Grav-cannon
Centurion Sergeant [110pts]
Selections: Centurion missile launcher, Two Lascannons [40pts]
Weapon: Centurion missile launcher, Lascannon

Abilities Description
Decimator Protocols Models in this unit do not suffer the penalty to hit rolls for moving and firing Heavy Weapons.
Omniscope Each time a model in this unit makes a ranged attack, if this unit contains a Centurion Sergeant, then the target does not receive the benefits of cover against that attack
Unit M WS BS S T W A Ld Save
Devastator Centurion 5" 3+ 3+ 5 5 4 3 7 2+
Devastator Centurion Sergeant 5" 3+ 3+ 5 5 4 4 8 2+
Weapon Range Type S AP D Abilities
Centurion missile launcher 36" Assault D3 8 -2 D3 Blast.
Grav-cannon 30" Heavy 4 5 -3 1 Each time an attack made with this weapon is allocated to a model with a Save characteristic of 3+ or better, that attack has a Damage characteristic of 2.
Lascannon 48" Heavy 1 9 -3 D6 -
Force Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Bolter Discipline: Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply

- The shooting model's target is within half the weapon's range
- The shooting model is Infantry (excluding Centurion models) and it's unit Remained Stationary in your previous Movement Phase.
- The shooting model is a Terminator or Biker

For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (see page 195) with the Rapid Fire type.
Shock Assault: Each time this unit fights if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.
Selection Rules
Angels of Death: This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Codex Discipline: - Add 1 to the Leadership characteristic of models with this tactic.
- Units with this tactic are eligible to shoot in a turn in which they Fell Back, but if they do, then until the end of the turn, each time a model in that unit makes a ranged attack, subtract 1 from that attack's hit roll.
Combat Squads: Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
Taką dał mi Drzewiec :)
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-06, 16:17   
   Baretki: zalozyciel


BTW:

_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-08-06, 17:02   
   Baretki: zalozyciel


_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Drzewiec 
Ascendent



Armia WH40k:
tau templars ultra

Armia WFB:
wys elfy krasnoludy

War of the Ring:
The Fallen Realms

Dołączył: 12 Lip 2005
Posty: 7213
Skąd: Chodzież
Wysłany: 2021-08-06, 18:44   
   Baretki: tartar zalozyciel


Miecz Przeznaczenia

HQ

Cadre Fireblade - 45 pkt.

Troops

Strike team

5x Fire Warrior w/Pulse Rifle - 45 pkt.

Elites

XV104 Riptide Battlesuit - 299 pkt.

Fast Attack


Pathfinder Team x5 55 pkt.

Pathfinder Team x5 55 pkt.

3CP,499 pts
_________________
There is only War!

 
  Klub: battleground-castigatores
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2021-10-23, 20:29   
   Baretki: zalozyciel


Jacek słusznie zauważył, że brakuje jednego punktu: jeśli ktoś podda bitwę przed czasem, to wygrywający może mu zniszczyć taki oddział, jaki chce.
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Zapał 
Arcydemon



Armia WH40k:
Blood Angels

Dołączył: 12 Lip 2005
Posty: 5114
Skąd: się tu wziąłem?
Wysłany: 2022-02-06, 15:26   
   Baretki: zalozyciel


Zgłaszam akces do ligi :pila:

Pierwsza drużyna: Archangels

++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [24 PL, 500pts, 3CP] ++

+ Configuration +

**Chapter Selector**: Blood Angels

Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points)

Detachment Command Cost

+ HQ +

Captain [6 PL, 140pts]: 1. Speed of the Primarch, Jump Pack, Storm shield, Thunder hammer, Warlord

+ Troops +

Assault Intercessor Squad [5 PL, 95pts]
. 4x Assault Intercessor: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
. Assault Intercessor Sgt: Astartes Chainsword, Heavy Bolt Pistol

Incursor Squad [5 PL, 115pts]: Haywire Mine
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

+ Elites +

Death Company Marines [8 PL, 150pts]: Jump Pack
. Death Company Marine: Thunder hammer
. Death Company Marine: Bolt pistol, Power fist
. Death Company Marine: Bolt pistol, Power fist
. Death Company Marine
. . Bolt pistol and chainsword
. Death Company Marine
. . Bolt pistol and chainsword

++ Total: [24 PL, 500pts, 3CP] ++

Created with BattleScribe (https://battlescribe.net)
_________________




'I believe in my Chapter. My primarch, my Emperor… My brothers'
 
  Klub: battleground
 
Zapał 
Arcydemon



Armia WH40k:
Blood Angels

Dołączył: 12 Lip 2005
Posty: 5114
Skąd: się tu wziąłem?
Wysłany: 2022-02-06, 18:33   
   Baretki: zalozyciel


Merciless Butchers

++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [27 PL, 500pts, 3CP] ++

+ Configuration +

**Chapter Selector**: Blood Angels Successor, Flesh Tearers

Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points)

Detachment Command Cost

+ HQ +

Gabriel Seth [8 PL, 160pts]: 1. Merciless Butcher, Warlord

+ Troops +

Assault Intercessor Squad [5 PL, 95pts]
. 4x Assault Intercessor: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
. Assault Intercessor Sgt: Astartes Chainsword, Heavy Bolt Pistol

+ Elites +

Death Company Dreadnought [7 PL, 130pts]: Furioso fist (pair), Heavy flamer, Smoke launchers, Storm bolter

Death Company Marines [7 PL, 115pts]
. Death Company Marine
. . Bolt pistol and chainsword
. Death Company Marine: Bolt pistol, Power axe
. Death Company Marine: Bolt pistol, Power fist
. Death Company Marine
. . Bolt pistol and chainsword
. Death Company Marine
. . Bolt pistol and chainsword

++ Total: [27 PL, 500pts, 3CP] ++

Created with BattleScribe (https://battlescribe.net)
_________________




'I believe in my Chapter. My primarch, my Emperor… My brothers'
 
  Klub: battleground
 
Watcher 
Hammer of Thor


Armia WH40k:
Ulthwe SpaceWolves Malice

Armia WFB:
Bretonnia Imperium

War of the Ring:
Isengard Rohan

Dołączył: 11 Lip 2005
Posty: 16839
Skąd: Chodzież
Wysłany: 2022-04-30, 22:05   
   Baretki: zalozyciel


Jeszcze przed dzisiejszą bitwą doszło do zmiany w jednej z moich drużyn:


Czarne Szeregi

Asuryani - Combat Patrol - Eternal War ( 3CP - 500PT - 4PT )

Asuryani Patrol Detachment ( 2CP - 496PT )
SUB-FACTION: Ulthwé

HQ
WARLORD: Farseer (955)
TRAITS: Ulthwé: Fate Reader
PSYCHIC POWERS: Executioner, Mind War
RELICS: Ghosthelm of Alishazier
Singing Spear

TROOPS
12x Guardian Defenders (108)

ELITES
Dire Avengers (72)
4x Dire Avenger
1x Dire Avenger Exarch: Power glaive, Shimmershield

Wraithguard (225)
5x Wraithguard: D-scythe



Total Command Points: 3
Total Points: 500/500
_________________


Minas Kolmar | Dobywając Thanira | Słowa, słowa, słowa


Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
  Klub: battleground
 
Zapał 
Arcydemon



Armia WH40k:
Blood Angels

Dołączył: 12 Lip 2005
Posty: 5114
Skąd: się tu wziąłem?
Wysłany: 2022-10-10, 09:39   
   Baretki: zalozyciel


Archangels

++ Patrol Detachment 0CP (Imperium - Adeptus Astartes - Blood Angels) [29 PL, 499pts, 2CP] ++

+ Configuration +

*Chapter Selector*: Blood Angels

Battle Size [3CP]: 2. Incursion (51-100 Total PL / 501-1000 Points)

Detachment Command Cost

Game Type: 4. Chapter Approved: War Zone Nephilim

+ HQ +

Captain [6 PL, 140pts, -1CP]: 1. Speed of the Primarch, Jump Pack, Storm shield, Stratagem: Warlord Trait, Thunder hammer, Warlord

+ Troops +

Assault Intercessor Squad [10 PL, 114pts]
. 5x Assault Intercessor: 5x Astartes Chainsword, 5x Frag & Krak grenades, 5x Heavy Bolt Pistol
. Assault Intercessor Sgt: Astartes Chainsword, Heavy Bolt Pistol

Infiltrator Squad [6 PL, 120pts]
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant

+ Elites +

Sanguinary Guard [7 PL, 125pts]
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword

++ Total: [29 PL, 499pts, 2CP] ++
_________________




'I believe in my Chapter. My primarch, my Emperor… My brothers'
 
  Klub: battleground
 
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